Within your first hour you will have learned the basics of the tool. And if you got a better method that doesn't require multiple object masks, I'm all ears.Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Also good would be the color changing, as the only example I can think of offhand is the color cycling function in Sonic Worlds Delta for Super Sonic. Especially screen resolution changing and customizable controls, as those trip people up big time. You can request an upgrade from your existing Multimedia Fusion 2 Developer license to a Clickteam Fusion 2.5 Developer license, it's fairly cheap to do so and you can still continue to use your copy of Fusion 2! I think the price to upgrade is $40? It was $30 when Fusion 2.5 released.Īs for the tutorials, all of the proposed reuploads would be very, VERY useful for any kind of game project, fan or original. Stuff made in Fusion 2 is compatible with Fusion 2.5, but the MFA format was changed to accomodate for some new functionality so it's not backwards compatible. (But not the massive overhauling Fusion 3 is going to be!) (And for those wondering about SIBRE, the engine I'm building is basically the same engine for that game, so work done to the open source engine is work done to SIBRE.)Īs an aside, I am considering making Quint's Revenge open source, in case anyone wants to have a look at that game's code.Ĭlickteam Fusion 2.5 is a somewhat major upgrade over Fusion 2. In the mean time, I have a Mega Man engine to build. (This one's much easier to work with.)Īny Multimedia Fusion/Clickteam Fusion users out there let me know if you want the tutorials up or not. This ones a bit outdated, but it was the camera system used by Quint's Revenge.Īs for recording new ones in the interim, I'd happily record the following as you await news on the open source engine:Ī) Making a Mega Man camera system. I'll happily reedit and re-upload those if needed.Ī) Changing screen resolution and keeping it pixel perfect.Ĭ) Making Mega Man change colour efficiently.ĭ) Making a Mega Man style camera system. Some of the tutorial videos may still be of use to people, as they were requests at the time of recording and were uploaded as unlisted videos to satisfy specific people. Working on Revolution, Sibre, Quint's Revenge, the Christmas Carol series and even with N64Mario's old engine (which sadly is no longer compatible with the latest versions of Multimedia Fusion/Clickteam Fusion) has taught me much in the game making process, and I am convinced I can build an easy to use workable engine for anyone to use - so that is what I'll be doing instead of the tutorials. I have a solution to the problem - rather than a tutorial, I propose to simply build an open-source Mega Man Engine for Clickteam Fusion 2.5. The latter issue left me with the prospect of re-recording all 10 or so of the tutorials I had recorded, a tall order and one of the reasons the tutorial section has sort of languished without updates. well there's a bit of a problem with that.Ī) My time is going to be eaten up very quickly lately due to the fact I've re-entered the education system andī) Sometimes the tutorial's teachings, looking back on them were flawed and not that helpful. A year or so ago I announced I had begun recording tutorials for Multimedia Fusion and creating a Mega Man game.
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If you’re interested in trying out Quarto for yourself, start with our introduction to R Quarto. It can be used with Python, R, Julia, and Observable. With Quarto launched, we recommend exploring the next-gen version of R Markdown from RStudio (Posit). We covered inserting comments, images, and tables using various methods. In this blog post, we discussed some tips and tricks for writing R Markdown documents. Under the hood, this creates the following code: -īonus tip: Most find it easier to use the GUI. Next, let’s add some options to the same code. We will now create a code chunk without chunk options. Here you place the narrative of the document. Then we will compute the number of rows for that dataset using inline R code. Let’s take a look at both ways of including R code in our document.įirst, we will print the first few rows of mtcars using different chunk options. Embedded inside the narratives of the document.There’s lots more to discover though so be sure to check other options. I’ve included a list of commonly used chunk options. There’s plenty more to learn about code chunks ! Chunk Options TIP : You can add a code chunk using the shortcut Ctrl+Alt+I.Inside them, you can write any amount of lines.There are two ways to include R code into an R Markdown document: code chunks and inline. We highly recommend you explore their resources and become an RStudio product expert! Tips for Using Code in R MarkdownĪs mentioned, an R Markdown file contains both text and code. Exploring RStudio’s Visual Markdown Editor.If you want to learn more about RStudio’s Visual Markdown Editor you can read the following resources: Let’s compare the default (Source) and the editing mode (Visual): You can enable it by clicking Visual on the top left corner of the document (or using the shortcut Ctrl+Shift+F4). Visual editing mode allows you to see changes in real-time and preview what your document looks like without re-knitting. Starting with RStudio 1.4, the IDE includes a visual markdown editor that works with both. We recommend exploring Hadley’s R4DS to learn more about RStudio Projects and workflows. Throughout the rest of this section, we will assume that you are using an RStudio Project. One of the benefits of RStudio Projects is that you can work using relative paths to the files you store there without the need to manually define working directories. In this directory, you will store all the files related to the document you will write. If you are using RStudio, you should set up an RStudio Project in the directory where you will create your RMarkdown file. In this post, we will cover different tips and tricks that might help you when writing an R Markdown document.
Now, there is one more thing that I should point out and it is very important. Note that I have not really gotten around to using the touchscreen capabilities or the SD reader, so I have not connected them to my Arduinos. This leaves pin 1 which must be connected to ground and pin 3 which must be connected to Vcc which in our case is 5V. Pin 37 is the backlight illumination which means it must also be connected to +3.3V. Pin 11 is RD and it must be pulled high, which means connecting it to +3.3V. Then we also have to connect pins RS, WR, CS and REST to whichever pins we like (we must declare these pins in our sketch, see UTFT documentation). So we have to connect signals D0 through to D15 to the necessary digital pins. Note that the connections are made according to UTFT’s documentation and are applicable specifically to UTFT. Above and below the signal lines I have noted the actual Arduino pins that correspond to the signals.įor example, pin 2 (the second pin on the flex cable looking at it from the left) corresponds to the DB0 signal which should be connected to the D37 pin on the Arduino MEGA (or Due). What we have here is the actual conductor number in the grey background (counting the conductors in the ribbon cable from left to right) and then above and below them the corresponding signal lines according to the above pinout. At first I thought I’d try to make sense of it as I went but it didn’t take long for me to realize that it would actually save me time if I made a “conversion table”. This is nice, but I want to use a standard 40-pin ribbon cable which I have left over from an old computer, and its conductor numbering is a little different. This is its pinout according to the manufacturer: The below instructions apply to a generic 3.2″ TFT with wide aspect ratio and resolution of 240 x 400 that I got off of Ebay. The answer of course depends on the exact model of the TFT that we have on hand. I’ve been asked what is the correct way to wire a 3.2″ TFT to an Arduino MEGA (or Due) in order to make it work with the UTFT library. Still, keep in mind that the info posted below still applies and is probably useful. GameStop must have determined the trial to be a success, as nearly a year later, it's rolling these changes out to all of its stores nationwide. The revamped rewards program was first introduced all the way back in May of 2019 on a trial basis at a select number of stores, much closer to when the company's decline was first coming to light. On top of that, the terms of the Rewards Pro program have been changed in light of this new incentive-subscribers will no longer receive 10% off of used games and accessories. Save with these 15 GameStop promo codes on video games from Xbox Series X, PS5, Nintendo Switch, PC, and more. RELATED: GameStop's Declining Revenue Is Creating Terrible Working Conditions That certificate, however, is limited to the month it's issued (specifically, they have a 30 day shelf life) meaning that the theoretical $65 can never be accumulated in full. 50 off any gamestop purchase would need a whopping 50,000 reward points. The smallest reward coupon, which is 5 off a USED game takes 4,000 reward points. The one you contact is required to alert the other two on your behalf. Contact one of these consumer-reporting companies. I bought a new PS3 bundle a few weeks ago, and it cost 324. If you believe youve been a victim of identity theft, heres what you can do to help protect your Account and credit from further damage: Place a fraud alert on your credit report. Essentially, subscribers to the rewards program will now receive 13 individual gift certificates, the first one upon signing up, and then a new one for each month. You get points for each purchase, and those points can be used on coupons or whatever. Those who are existing members as of Sept, 27 will get a code on that date that they can redeem for the NFT trading cards.More importantly, that $65 isn't gifted in a lump sump, but rather in distributions of $5 per month. No annual fee Maximize benefits by signing up for Power-Up Rewards Minimum payments required each billing period. Members of GameStop's loyalty "PowerUp Rewards Pro" program pay $14.99 a year for perks such as monthly gift cards, cash back rewards and exclusive releases. With the NFT trading cards, players can buy the game's currency, $GODS, on the FTX platform, purchase additional trading cards on the GameStop NFT marketplace and hold the assets in their GameStop wallet. Get an extra 10 off pre owned games when using this GameStop discount code. The Gods Unchained partnership links up to GameStop's other ventures in the crypto and NFT space. Enjoy 10 off your orders when using this GameStop coupon code. In addition to gaming stores, GameStop is the parent company. According to the game's website, players spent $74 billion on in-game purchases in 2020. GameStop, which began life in 1984 as Babbage’s, is a 9 billion company that is the number-one seller of video games in the world. It was created by Chris Clay, who previously directed the digital iteration of Magic: The Gathering. Give a lucky gamer the gift of games, collectibles, consoles & more with a physical or digital GameStop gift card. Gods Unchained is a digital trading card game built on the ethereum blockchain that allows players to own, trade and sell their in-game assets. GameStop is still reporting widening losses, but Furlong has doubled down on the pivot, investing more in digital ventures. Cohen has been a muse for many meme stock investors, who brought GameStop shares from a few dollars to a peak of more than $80 in early 2021. GameStop's pivot into the digital world is central to the transformation project under new CEO Matt Furlong and board chair Ryan Cohen, founder of Chewy and former activist investor at Bed Bath & Beyond. Personal Loans for 670 Credit Score or Lower Personal Loans for 580 Credit Score or Lower Grab the wheel of 23 custom rides from licensed supercars to monster trucks and unicorns Race your opponents and come out on top for a chance. Headquarters 625 Westport Pkwy, Grapevine, Texas, 76051, Uni. Best Debt Consolidation Loans for Bad Credit Cure your need for speed with the arcade hit Cruisn Blast on Nintendo Switch Experience all new locations and tours such as Neon Tsunami, Hollywood Heist, Jungle Pursuit, and more. But the gameplay itself runs at normal speed with no slowdows, on PSP and PPSSPP. Animations in menus seem to have just 30 fps so they move at 2x. I have Archer Maclean's Mercury and it runs perfect. 2017 Reddit /u/Kabuto_Kunį/showthread.php?tid=4799&pid=105128#pid105128 : Unlock FPS in PSP games ("easy method")į/showthread.php?tid=4799&pid=123500#pid123500 : Permanently patch a PSP game with CW cheats. The same method should work with the second game too if they are very similar.Īs an additional option, you can upload for me savestates with the game running on actual gameplay and using a "recent" PPSSPP version with the PSP model option as PSP1000, then I can port the codes to other game releases or to the second game. If you don't have the EUR release of the game, you can try the tutorial posted by LunaMoo about using the PPSSPP disassembly to unlock the games, as this is how I found this code. I made some quick comparisons and the game seems to run OK, but as you are the one with experience with them, please report if you have any problem related to the code. _L 0x20058CCC 0x1640000A *Cheat Status: Menus running at double speed, actual gameplay is perfect. However, I can confirm that most of the games that are capped at 20 FPS can be run at 30 FPS on a real PSP without big speed problems, a few examples I remember: Metal gear series, Star Wars games, GUN Showdown, the Simpsons game, Marvel Ultimate Alliance (I only managed to make this game run at 60 FPS and not at 30 FPS, which a real PSP can't maintain, yet it runs a lot better using the cheat).Īrcher Maclean's Mercury, ULES00011.ini It's safe to say that if a game has a 20/30 FPS cap and you try to play it at 60 FPS on a real PSP, it won't be able to maintain this higher framerate with stability, except in some rare cases where "light" games were still capped by the developers (like Sonic Rivals) and run OK at 60 FPS. GTA games are special because they have slowdowns to a fixed 30 FPS with the codes enabled even on PPSSPP (you must increase the CPU speed to over 333mhz to fix this), so they only run at 60 or 30 FPS and not at intermediate FPS like with most games. HuhĪnyone found a 60 fps hack for mercury and mercury meltdown?Īctually I have a PSP 3000 and I test with it most of the codes that are posted here. But i tested the gta vice city 60 fps on my PSP 2000, and it did nothing.ĬWCheat can show cpu usage and fps counter on real psp, so i saw GTA VCS was not using 100%, and it kept running at 30 fps. I read in another forum these hacks are also working on real PSP. Generating the tissue annotation can be a little tricky, for fluorescent images I started sending a downsampled image to ImageJ and using blur+thresholding tools there to generate the initial annotation. I've been enjoying the book you made on fluorescent image analysis as well. PS thank you so much for all your efforts. I've resorted to just using Photoshop and manually counting, but that's a huge pain.ĬellProfiler looks like it might have some cool features, and I presented the problem there too:īut could some combination of QuPath + Cell Profiler (or QuPath alone) get the job done? I feel like it can. I've tried to use Fiji and I still don't know how to do this in a straight forward way. This is such a core analysis for a lot of neuroscience. Optional for ISH: Count puncta inside of cells.Sometimes this will be binary (yes/no) but it'd be nice to make more bins like absent, low, medium and high. Count the overlapping events: I want to see which cells have combinations of fluorescent signals: red alone, red+green, green alone, etc.Identify the cellular staining: Usually, cells have (DAPI) and then one or more IHC signals (antibody) or ISH signal (RNAscope, which usually show as puncta).But counting and finding overlaps, that is the part that I need to automate. I'm willing to draw ROIs by hand or some combination of auto-detect plus clean-up by hand.Identify cells in spinal cord tissue sections, either automatically or by manually.QuPath looks like it could be an extremely useful tool for a standard analysis I do. 8.1.1.1.2 - Video Example: Dog Ownership.8.1.1.1.1 - Video Example: PA Residency.8.1.1.1 - Normal Approximation Formulas.7.4.2.3 - Example: 99% CI for Proportion of Women Students.7.4.2.2 - Video Example: 90% CI for the Correlation between Height and Weight.7.4.2.1 - Video Example: 98% CI for Mean Atlanta Commute Time.7.4.1.6 - Example: Difference in Mean Commute Times.7.4.1.4 - Example: Proportion of Women Students.7.4.1.3 - Example: Proportion NFL Coin Toss Wins.7.4.1.2 - Video Example: Correlation Between Printer Price and PPM.7.4.1.1 - Video Example: Mean Body Temperature.7.3 - Minitab: Finding Values Given Proportions.7.2.3.1 - Example: Proportion Between z -2 and +2.7.2 - Minitab: Finding Proportions Under a Normal Distribution.6.6 - Confidence Intervals & Hypothesis Testing.5.5.4 - Correlation Example: Quiz & Exam Scores.5.5.3 - Difference in Means Example: Exercise by Biological Sex.5.5.1 - Single Proportion Example: PA Residency.5.5 - Randomization Test Examples in StatKey.5.3.1 - StatKey Randomization Methods (Optional).5.1 - Introduction to Hypothesis Testing.4.6 - Impact of Sample Size on Confidence Intervals.4.4.2.2 - Example: Difference in Dieting by Biological Sex.4.4.2.1 - Example: Correlation Between Quiz & Exam Scores.4.4.1.2 - Example: Difference in Mean Commute Times.4.4.1.1 - Example: Proportion of Lactose Intolerant German Adults.4.3.2 - Example: Bootstrap Distribution for Difference in Mean Exercise.4.3.1 - Example: Bootstrap Distribution for Proportion of Peanuts.4.2.1 - Interpreting Confidence Intervals.4.2 - Introduction to Confidence Intervals.4.1.1.2 - Coin Flipping (One Proportion).3.5 - Relations between Multiple Variables.3.4.2.2 - Example of Computing r by Hand (Optional).3.4.2.1 - Formulas for Computing Pearson's r.3.3 - One Quantitative and One Categorical Variable.2.2.6 - Minitab: Central Tendency & Variability.2.2.1 - Graphs: Dotplots and Histograms. 2.1.3.2.5.1 - Advanced Conditional Probability Applications.2.1.3.2.1 - Disjoint & Independent Events.2.1.2.1 - Minitab: Two-Way Contingency Table.1.2.2.1 - Minitab: Simple Random Sampling.1.1.2 - Explanatory & Response Variables.1.1.1 - Categorical & Quantitative Variables.This is also known as an indirect relationship.Ī bivariate outlier is an observation that does not fit with the general pattern of the other observations. For example, as values of x get larger values of y get smaller. The linear relationship between two variables is negative when one increases as the other decreases. This is also known as a direct relationship. The linear relationship between two variables is positive when both increase together in other words, as values of x get larger values of y get larger. This occurs when the line-of-best-fit for describing the relationship between x and y is a straight line. In this class, we will focus on linear relationships. When examining a scatterplot, we need to consider the following: Scatterplot A graphical representation of two quantitative variables in which the explanatory variable is on the x-axis and the response variable is on the y-axis. A good tip is to seek feedback from friends, family or colleagues. You’ll also want to search the United States Patent and Trademark Office (USPTO) database to confirm that the name isn’t trademarked or won’t violate any trademark laws.įinally, let the name sit for a few days to see how it sounds and feels afterward. You should also do a Google search for the business name to see if there are any conflicting results. You can do this by confirming whether the business name is also available as a website domain name. Once you have brainstormed some business name options, it’s time to refine them. This can help you identify common themes or words that resonate with your target audience. Research naming conventions within your industry or niche. Avoid complex or overly creative spellings that might confuse potential customers. Ensure that your chosen name is easy to pronounce and spell. Is it professional, fun, innovative, traditional or something else? Your name should align with your brand’s identity. 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Using keywords that apply to your business or your branding goals, our business name generator will brainstorm business name options for you. Your business name should reflect your identity and resonate with your customers. That’s exactly why you need to have a clear understanding of your business’s mission, values, products, services and target audience. As a result, your logo, slogan and marketing materials will incorporate your business name. Once you have your business name, your brand identity will revolve around it. Sometimes, a unique or unexpected combination can lead to a memorable name.
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